![]() Bethesda expect you to choose your own path just as this mod does and this mod provides moments when you can say NO and end the plot so not to force your character to do anything it would not do normally. When you return to the mods own plot, you will noticed the mod has chosen one version of that lore over the others and is following it closely. I know it seems out of place at times but thats necessary for the correct presentation of actual lore topics. So I have to present that lore “as is” to show you the all versions of the real lore even if it does contradict it self. That is because official lore usually contradicts other official lore because that is how Beth write their lore. ![]() Originally posted by NanoByteGhost:And some role play tips for you.Īt times some lore dialog may not seem to fit with the mods story.
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